Luci’s Fall is in rapid development. Witness Dante’s Inferno come to life:
I have just finished animating God and Luci. Plus I worked on the game UI a bit. As of now, I’m thinking of ways to cramp more renaissance art into the game.
Your heart was proud because of your beauty;
you corrupted your wisdom for the sake of your splendor.
I cast you to the ground;
I exposed you before kings,
to feast their eyes on you.
Purgatorium is currently put on hold. In the meantime, I am working on Luci’s Fall – an android mobile game soon to be released to the Google Play Store! Here is a sneak peek of the prototype:
The old Unity (version 2017) had issues that would crash at seemingly random moments – it was a huge pain. I have decided to bite the bullet and switch to Unity 2019. At this moment I am in the process of migrating assets and code because of that switch. It’s a very tedious task. Meanwhile, check out the recently migrated sheep (running smoothly in the new version of Unity so far)!